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Elite Megacorp gladiators and chainsaw MSRs appear for the third wave, best destroyed with the Lava Gun or Minirocket Tube. The next wave features a group of nidbots, which can be easily dispatched with the Lava Gun, Miniturret Glove, or Synthenoids. The first wave has only a single Jobian saur-beast, best defeated with the Minirocket Tube. A few hazards activate in the later waves, though they are not a major threat. The Battle for the Gravity Boots consists of eight waves, and is mostly introductory, as waves simply show off the enemy types.
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You can help the Ratchet & Clank Wiki by writing it. This section is empty or needs to be expanded. Most challenges can easily be attempted immediately upon reaching the arena, though some may want to return later for the more difficult challenges when they have stronger weapons, particularly The Impossible Challenge. Aside from this, challenges often feature typical gimmicks suck as time limits.Īfter the first two challenges, bolts are awarded for completing each challenge, and the prize reduces each time the challenge is completed again. The main arena becomes filled with lava, so the entire fight must be fought on the cage. In some challenges, the center of the arena will transform into a jump pad up to a cage, a cylindrical, glass cage on which the Gravity Boots are used. The arena challenges are more diverse than the Galactic Gladiators, namely due to the introduction of cage matches. Some challenges also involve fighting the bosses, the Arachnoid and the Megapede. All except the flamethrower MSRs are close range only, though the nidbot, Blade Ball and Jobian saur-beast are capable of closing the distance quickly.
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The enemies fought here are the elite Megacorp gladiator, nidbot, Jobian saur-beast, Megacorp Security Robot I - Chainsaw v3.0, Megacorp Security Robot II - Flamethrower v3.0, and Blade Ball v2.0. Much like the Galactic Gladiators, each challenge is made up of a few waves of enemies.